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FilmWorld: Agentic Novel-to-Film Generation

Researchers at Huazhong University of Science and Technology and Alibaba Group's Wan Team have developed FilmWorld, a system that generates films from novels by modeling a dynamic cinematic world as a five-tuple with persistent entity states and causal transitions. FilmWorld coordinates six agent groups across construction and evolution phases to achieve constant-latency rendering independent of shot count, outperforming five agentic baselines on 15 novels evaluated by the automated FilmEval protocol across nine metrics.

read5 min views1 publishedJul 22, 2026

modeling a dynamic cinematic world

FilmWorld reframes narrative long-video generation as Dynamic Cinematic World Modeling — first constructing a stateful, persistent world from prose, then evolving it causally scene by scene.

1

Huazhong University of Science and Technology

2

Wan Team, Alibaba Group

See FilmWorld in action #

A quick look at films FilmWorld generates automatically from a short novel — here, 华强买瓜 · Huaqiang Buying Watermelons, rendered in a few different visual styles. Click any to watch.

A novel is not a longer clip — it is an evolving world #

Video models excel at short, single-scene clips. A film demands dozens of scenes where every character, location, and prop carries state forward. Two habits break down at this scale.

Independent per-shot synthesis

Each shot is generated alone with no cross-shot state. A character injured in scene 3 reappears unharmed in scene 9 — identity and continuity simply are not tracked.

Sequential extrapolation

Shots are rolled out one after another with limited context. Semantic drift compounds over long narratives, and latency grows linearly, O(N), with shot count.

A persistent, evolving world

We build one cinematic world grounded in the novel and evolve it through plot-driven state transitions. Every shot is just a view rendered from that world at a moment in time.

Dynamic Cinematic World Modeling #

We formalize the cinematic world as a five-tuple. Every shot is a rendered view of this world; consistency becomes a structural guarantee rather than an emergent hope.

Entity Set Characters, locations, and props inferred and instantiated from the prose.

State Space Per-entity states: age, costume, emotion, weather, time of day, physical condition.

State Identifier A deterministic hash addressing each state to a reusable visual asset.

Transition Function Plot events drive causal state updates: W

t+1= 𝒯(W

t, p

t).

Rendering Function Synthesizes a shot from the active state: v

t= ℛ(W

t, d

t).

t→ W

t+1

Character · Mathilde Loisel state @ W₁

A plot event 𝒯(·, pt) advances the state; Φ maps it to a stable visual identity before ℛ renders the shot.

Six specialized agent groups, two phases #

Modeling a cinematic world spans heterogeneous skills. FilmWorld coordinates six agent groups across a Construction side and an Evolution side.

Narrative Structured Translation

Segments the novel, resolves aliases and pronouns into canonical entities, and recovers cinematic details prose leaves implicit.

World Entity State Modeling with Visual Anchoring

Discretizes states, hashes them into identifiers Φ, and anchors each first appearance to a reusable reference asset.

State-driven Shot Planning

Materializes the full state trajectory and shot directives, chaining each shot's opening to its predecessor's end-state.

Parallelism through explicit state externalization. Because the entire state trajectory is materialized symbolically before any pixel is drawn, rendering carries no sequential dependency — the runtime-dominant Evolution Phase becomes constant-latency in shot count, a Θ(N) theoretical speedup.

See it on all 15 novels #

Pick any source novel, read its opening in the original language or a translation, then compare the films inferred by FilmWorld against five agentic baselines.

The Necklace

How one novel becomes a world #

Real assets from FilmWorld constructing The Necklace: entities are anchored to reference visuals, then states evolve into scene-level keyframes. Click any frame to enlarge.

FilmEval — nine metrics, three dimensions #

15 novels across easy, medium, and hard tiers, scored by an automated multimodal protocol that jointly reads the source novel and the generated film.

Cinematic Presentation

Film-level production quality: is the output a coherent, watchable cinematic artifact?

Visual Presentation— stability, plausibility, aesthetic appeal, style adherence.

Narrative Expression & Pacing— clarity of story, transitions, and rhythm.

Audio-Visual Performance— dialogue clarity, ambience, and synchronization.

Film Consistency

Do visual entities and environments stay coherent across shots and time?

Character Consistency— identity stability and story-role alignment.

Scene Consistency— stable, recognizable, separable locations.

Object Consistency— persistence and plausibility of salient props.

Novel Fidelity

Is the film faithful to the source — no fabrication, sound logic, full coverage?

Hallucination Resistance— avoids unsupported or conflicting content.

Logic Reliability— preserves causal, temporal, and relational logic.

Story Restoration— coverage of fine-grained source details.

State of the art, stable across difficulty #

Under a unified foundation stack and a shared Ghibli-anime style, FilmWorld leads every evaluation cell — and its advantage widens most on the hardest novels.

Overall FilmEval score

Six annotators rated all 90 films. FilmWorld ranks first in every difficulty–dimension cell, and the human ranking matches FilmEval exactly (Spearman ρ = 1.0).

Method Year Easy Medium Hard Overall
CP FC NF CP FC NF CP FC NF
MM-StoryAgent 2025 81.53 84.40 78.49 77.47 81.22 74.44 80.47 87.70 78.88 80.51
VGoT 2025 83.27 86.93 76.82 80.33 87.72 82.37 80.00 87.99 72.74 82.02
MovieAgent 2025 77.27 84.28 85.88 78.93 87.07 86.62 81.73 89.43 84.63 83.98
ViMax 2026 83.13 87.66 78.48 76.27 85.94 78.61 78.73 87.60 73.55 81.11
VideoClaw 2026 82.27 86.15 84.22 81.67 88.34 82.15 80.53 88.12 84.28 84.19
FilmWorld (Ours) 2026 84.00 90.93 92.66 82.47 91.56 92.91 82.87 92.95 94.09 89.38

BibTeX #

@article{zuo2026filmworld,
  title={FilmWorld: Agentic Novel-to-Film Generation through Dynamic Cinematic World Modeling},
  author={Zuo, Jialong and Zuo, Haotong and Zhang, Shiwei and Wang, Xiang and Li, Chen and Sang, Nong and Gao, Changxin and Bai, Xiang},
  journal={arXiv preprint arXiv:2607.19038},
  year={2026}
}
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