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Evaluating GLM 5.3 on Hack The Box Challenges

Z.ai's GLM 5.3, a retrained version of GLM 5.2, scored 47.2% on the HTB-Challenger Benchmark, solving 10 of 16 Hack The Box challenges with a median cost of $0.49 per challenge, placing it near Muse Spark 1.2 on the cost-vs-score chart. The model performed well on CyberBench for vulnerability discovery but poorly on ExploitBench and ExploitGym, indicating weak exploitation skills, which the benchmark author says limits its usefulness for cybersecurity tasks.

read5 min views3 publishedAug 21, 2026
Evaluating GLM 5.3 on Hack The Box Challenges
Image: Theaq (auto-discovered)

The GLM 5.3 model was released just last week. The interesting fact is that it’s just a retrained version of GLM 5.2, which doesn’t give you much hope for good results. But Z.ai’s marketing gave us sentences like: “As we scaled post-training, cyber capability developed faster than we expected.” and graphs showing better results in CyberGym than both

Mythos 5 and

GPT-5.6 Sol. Also, the last model I tested from Z.ai was GLM 5.1, and it was excellent. So I thought: “OK, maybe, just maybe, this time the marketing isn’t overhyped. Maybe we really can get a new open-weight champion…” Well, spoiler alert: we didn’t.

This blog post is part of a series of tests for the

[HTB-Challenger Benchmark]The HTB-Challenger Benchmark evaluates LLMs’ ability to find and exploit security vulnerabilities. It tests models against selected Hack The Box challenges of varying difficulty and measures their performance. For more information, visit the[HTB-Challenger Benchmark page]. . See the[benchmark results page]for all results and the[benchmark methodology]to learn how the benchmark is calculated.

GLM 5.3 landed on my Cost vs. Benchmark Score chart right next to Muse Spark 1.2 from the company-who-must-not-be-named, and that’s not a good neighborhood. It basically means that its results were mediocre while the price per task was high.

To explain these results, we don’t need to look too far. If you read the Emergent Cyber Capability section in the GLM 5.3 release notes carefully - and thanks to this article for bringing it to my attention - you’ll see that it scored very well on CyberBench, which measures how good the model is at finding vulnerabilities, but much worse on ExploitBench and ExploitGym, which measure a model’s ability to create working exploits. In other words, GLM 5.3 may be quite good at finding security issues, but it’s not very good at exploiting them, especially when you give it a time limit.

And that explains the poor results in my benchmark very well. I test each model on Hack The Box challenges, and succeeding in each challenge requires not only finding the vulnerability but also exploiting it. On top of that, each model has only a limited number of steps per test.

You may think that exploitation skills are not important if you want to use the model only for finding vulnerabilities, but I would disagree. The thing is that even when you’re just finding vulnerabilities, you still need a quick way to validate them and rule out false positives. The best way is to do this automatically. Your security testing harness could ask the model to actually try exploiting each discovered vulnerability to verify that it’s real. And if that’s not possible, you need the model to create at least a proof of concept - step-by-step instructions on how to exploit the vulnerability, ideally wrapped in a script or Python code. For both of these verification methods, you need the model to have good exploitation skills.

So, unfortunately, there’s nothing to see here. GLM 5.3 is not the next big thing for cybersecurity tasks.

Cost vs. Benchmark Score #

The highlighted point is this model. Models closer to the upper-left achieve a higher benchmark score at a lower median cost per challenge.

Overall benchmark results #

Number of challenges: 16Number of solved challenges: 10Number of false positives: 0Runs where the model gave up: 0Runs that reached the step or cost limit: 3Runs where the model got stuck: 3Benchmark score: 47.2%

Metric Per challenge (median) Total
Model steps 16.5 609
Model cost $0.49 $11.15
Duration 00:11:52 05:55:55
Number of input tokens 0.24M 18.36M
Number of output tokens 0.02M 1.13M
Number of read_file tool calls
0.5 32
Number of write_file tool calls
1.0 37
Number of execute_command tool calls
18.5 653
Number of web_search tool calls
0.0 3

Results by challenge difficulty #

All resource-usage metrics are medians per challenge.

Metric Very Easy Easy Medium Hard
Results
Number of challenges 4 4 4 4
Number of solved challenges 4 3 2 1
Number of false positives 0 0 0 0
Runs where the model gave up 0 0 0 0
Runs that reached the step or cost limit 0 1 1 1
Runs where the model got stuck 0 0 1 2
Benchmark score 90.9% 69.0% 48.8% 24.2%
Median per challenge
Model steps 19 41 13.5 20
Model cost $0.19 $0.63 $0.46 $0.88
Duration 00:05:47 00:39:48 00:14:35 00:23:33
Number of input tokens 0.16M 0.43M 0.22M 0.35M
Number of output tokens 0.02M 0.10M 0.03M 0.08M
Number of read_file tool calls
0.5 3.0 0.0 1.0
Number of write_file tool calls
0.0 6.0 1.0 0.5
Number of execute_command tool calls
17.0 29.5 16.0 28.5
Number of web_search tool calls
0.0 0.5 0.0 0.0
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