# Darkwatch: Arizona Vamp Recomp

> Source: <https://reversedwithai.com/p/darkwatch-728035c9>
> Published: 2026-10-25 06:31:15+00:00

## Evidence at a glance

Based on the linked sources. The author's reported result and independent confirmation are separate checks.

- AI involvement
- Reported models: Claude. Tools: Clang, LLD, CMake, Direct3D 12, XAudio2. The writeup below describes the work attributed to AI.
- Reported result
- Partial. This is the directory's source-based outcome classification.
- Independent confirmation
- Not reported.
- Human work and limitations
- The project is a work-in-progress beta. It requires the user to provide their own game files from an original Xbox disc. Linux support via Proton is currently untested.

### Original sources

## What was done

Arizona Vamp Recomp is a native PC port of the original Xbox game Darkwatch, achieved through static recompilation. It enables modern features like 60+ fps, widescreen support, and a restored two-player co-op campaign, currently in beta.

Arizona Vamp Recomp is a native PC port of the 2005 Xbox title *Darkwatch*, created using static recompilation. The project translates the original Xbox executable into native x86-64 code, replacing legacy graphics and sound APIs with Direct3D 12 and XAudio2. This approach avoids run-time emulation, allowing the game to run at high frame rates with added features such as keyboard and mouse support, render scaling, and an in-game settings menu. The project also restores the two-player split-screen co-op campaign, which was absent from the original Xbox release. Development is currently in a beta state; while the game is playable, a full play-through has not been completed. Testing has reached the first chapter's boss fight. The project documentation credits Claude Opus 5.5 as a co-author on recent commits. Users are encouraged to report issues via an integrated F4 reporting tool. Further details are available at the [project repository](https://raw.githubusercontent.com/clergyman0013/arizona-vamp-recomp/HEAD/README.md).

## Reproduce it

```
Clone the repository, obtain a copy of the original Darkwatch game files (default.xbe and associated folders), and run the provided build.bat script on Windows 10/11 to recompile the game locally.
```


