Call stack diffs A developer has added a permanent system instruction for coding agents to communicate planned changes as call stack diffs, inspired by HumanLayer's 'Program Design' section in 'Why Software Factories Fail'. The approach uses red/green highlighting to visually distinguish behavioral changes, making it faster to scan than prose and useful for design discussions and session resumption. Call stack diffs Inspired by HumanLayer’s “Program Design” section https://github.com/humanlayer/advanced-context-engineering-for-coding-agents/blob/main/wsff.md program-design in Why Software Factories Fail , I’ve recently added a permanent system instruction for coding agents to communicate all planned changes or implementations inline as call stack diffs : LLMRun.generate └─ llmClient.streamChatCompletions - └─ iterator.next - └─ wait indefinitely + └─ withProviderInactivityTimeout + ├─ race iterator.next against 30s timeout + ├─ event received → reset timer → yield downstream + └─ timeout + ├─ abort provider request + └─ throw ProviderInactivityTimeoutError + ↳ LLMRun.retryBackup I find this much faster to scan than the prose which these language models tend to produce by default. The red/green highlighting visually stands out from the rest of the session transcript, so you can quickly parse the behavioral changes on a high level. This is especially useful when working out the design in back-and-forth conversation or when resuming work after switching sessions. This diff does not replace the supporting explanations or documentation, rather it’s like a pseudocode but better at showing the location of changes in the actual program, using real function and class names in an informal but maximally compressed representation.