C (and C++*) precompiled dependencies using Conan Conan, the C/C++ package manager, now supports precompiled dependencies via its integration with Zig's build system, allowing C and C++ projects to use prebuilt binaries through Conan Center Index. The packages are built with libc++ on macOS, libstdc++11 on Linux, and MSVC on Windows, with users able to recompile locally for different configurations. The feature is tested in the PR's test suite and is expected to be a valid workflow for C/C++ projects. Thanks - How does conan maintain ABI compatiblity? What libc and libstdc++ are the prebuilt binaries compiled against? Packages are generated following a profile, and locally/in a CI those can be set to use whatever the project requires. For C++, the canonical repository for dependencies Conan Center Index builds them with libc++ in Macos, libstdc++11 in Linux , and msvc’s in Windows, but users are able to re-compile locally if different configurations are desired. Is this meant to be only used with zig programs? Build.zig can also be used by C/C++ projects. This would in fact be able to be used by C/C++ projects too, yes. The idea would be similar and this is tested in the test suite for the PR, so we expect this to be a valid workflow too I found the comment on a PR in conan repo very hard to read, as it seemed mostly a dump from a LLM. Yes, as the implementation is not final, not much time was provided to have solid wording in the examples/docs, with the expectation that things might change before being merged. I have updated the main post with a full example so that reading it is not required to see it working, let me know if that helps