Blood Wake: Recompiled Blood Wake (Xbox) into a native Windows port with Claude A project called bloodwake-recomp statically recompiled the 2001 Xbox game Blood Wake into a native Windows application using the xboxrecomp toolkit, with engineering performed by Anthropic's Claude model directing over 70 AI agents organized into batches for function naming, file format handling, stability testing and installer development. The port ships an Original mode preserving the 2001 release's 4:3 aspect ratio and 30 FPS cap and a Remastered mode supporting widescreen, 4K resolution and frame rates up to 290 FPS, plus 17 bug fixes for issues such as unplayable missions and missing audio triggers. The project documentation reports 948 successful soak test mission runs without crashes, and users must supply their own retail disc files, building with Python 3.13, Visual Studio 2022 Build Tools and CMake. Evidence at a glance Loading source evidence… What was done Blood Wake 2001 was statically recompiled into a native Windows application using the xboxrecomp toolkit and AI-assisted engineering. The port supports original and remastered modes, including 4K resolution and high frame rates. The project uses static recompilation to translate the original Xbox executable of Blood Wake into C code, which is then compiled into a native Windows binary. This process avoids emulation, allowing the game to run on Windows 10 or 11 using DirectX 11. The engineering effort was performed by Claude, an AI model from Anthropic, utilizing over 70 AI agents organized into batches for tasks such as function naming, file format handling, stability testing, and installer development. A lead session reviewed and verified the output of these agents before merging. The resulting port offers two editions: an Original mode that preserves the 2001 release's 4:3 aspect ratio and 30 FPS limit, and a Remastered mode that supports widescreen, 4K resolution, and frame rates up to 290 FPS. The Remastered mode also includes 17 bug fixes for issues present in the original 2001 release, such as unplayable missions and missing audio triggers. The project documentation reports 948 successful soak test mission runs without crashes. Users must provide their own retail disc files for the build process, which requires Python 3.13, Visual Studio 2022 Build Tools, and CMake. Source https://raw.githubusercontent.com/minimalice92/bloodwake-recomp/HEAD/README.md . Reproduce it git clone https://github.com/minimalice92/bloodwake-recomp.git; cd bloodwake-recomp; python -m pip install -r tools/requirements.txt; python tools/build from disc.py --disc "