Analyst warns Steam games “cloned and buried” by AI copycats will make it hard for indie devs to break through Industry analyst Mat Piscatella warned that AI-generated copycat games flooding Steam will make it harder for indie developers to gain visibility, as players increasingly rely on established franchises. The rise of "vibe coding" using AI tools to quickly clone successful titles threatens to bury original quality games under low-effort releases. Analyst warns Steam games “cloned and buried” by AI copycats will make it hard for indie devs to break through Read More https://www.pcguide.com/earnings-disclaimer/ Table of Contents Artificial intelligence has become one of the biggest talking points https://www.pcguide.com/news/we-polled-pc-gamers-on-how-much-generative-ai-is-acceptable-in-games-and-heres-what-they-said/ in the gaming industry. While some studios use AI to speed up certain parts of development, many players remain worried about how far the technology could go. Concerns over AI-generated assets, writing, and voices have already sparked debates, and now another issue is starting to gain attention. Industry analyst Mat Piscatella believes https://bsky.app/profile/matpiscatella.bsky.social/post/3mqmhgktkzk2h AI-generated games could create a major problem for digital storefronts like Steam. According to his comments on Bluesky, the growing use of AI “vibe coding” could lead to a flood of new copycat games, making it much harder for original quality titles to stand out from the crowd, unless they’re already well-established IPs. The effect of ‘vibe coding’ on game development Vibe coding refers to using AI tools to generate large parts of a game’s code with natural language instructions and minimal manual development. These tools are becoming powerful enough to recreate games in a very short amount of time. Instead of building original experiences, developers could use AI to quickly produce titles that closely resemble already successful games. Latest PC & Tech deals Acer Predator Helios Neo 16 - was $2,199 now $1,749 ASUS SFF-Ready RTX 5080 - was $1,499 now $1,354 Samsung Odyssey G7- was $999 now $649 HP OMEN 45L gaming PC - was $2,499 now $2,309 BIWIN Black Opal NV7400 4TB SSD - was $599 now $459 Prices correct as of July 10th, 2026. We’ve already seen people building Minecraft and Pokémon copies https://www.pcguide.com/news/people-are-cloning-games-like-minecraft-and-pokemon-with-claude-5-fable-in-no-time/ following the release of Claude Fable 5 last month. Piscatella warned that this phenomenon could make game discovery even more difficult. Steam already receives thousands of new releases every year, and adding a huge number of AI-generated projects https://www.pcguide.com/news/more-than-17000-games-on-steam-now-come-with-an-ai-disclosure-30-use-ai-for-two-or-more-reasons/ could overwhelm players. He believes that good games may end up being buried under copies and low-effort releases, reducing their chances of reaching a wider audience. The analyst also suggested that this trend could make players rely even more on well-known franchises and established developers. If storefronts become crowded with AI-generated games, many users may simply choose familiar names instead of taking a chance on smaller or lesser-known titles. That could make life even harder for indie developers, who already face tough competition for visibility https://www.pcguide.com/news/steams-new-100000-wishlist-rule-means-many-indie-devs-will-have-to-rely-on-a-different-feature-to-be-discovered/ . The discussion comes as AI continues to expand across the gaming industry. Some developers view the technology as a useful tool for speeding up production, while others worry it could encourage the creation of low-quality games with little originality. Piscatella believes the problem may be difficult to stop. As AI tools become faster and easier to use, the number of games arriving on digital storefronts could continue to grow rapidly. Unless storefront operators find better ways to highlight quality releases and filter out low-effort content, discovering new games may become an even bigger challenge than it is today.