AI agents make music, art and 3D with Infinite headless engine Infinite Devices' Infinite engine can run headless as a command-line tool, letting AI coding agents write, validate, render and iterate on plain-text .inf patches that produce audio, images and 3D scenes without a GUI. The tool exposes --describe, --validate, --explain, --frame and --audio-summary flags so agents can inspect node parameters, catch errors with line numbers, and measure output loudness, clipping and frame statistics in a feedback loop. The company ships an agent skill, infinite-patch-authoring, written for AI coding agents to author patches. An AI agent that can run shell commands can make music, pictures and 3D with Infinite, because the engine runs headless. The executable inside the app is also a command-line tool. It reads a plain-text patch and writes stills, video and audio, with no window and no mouse. A patch is text, so an agent such as Claude can write it, check it, listen to it and fix it in a loop. This post shows that loop, then three small patches: a sound, a picture and a 3D scene. It builds on the headless render walkthrough https://infinitedevices.org/blog/render-video-and-audio-from-a-text-file.html and the Headless User Guide https://infinitedevices.org/assets/Infinite Headless User Guide.pdf . Most creative tools hide their state behind a window. An agent can only guess at what a click did. An Infinite patch is different in four ways: node , cable , mod and expr lines in a .inf file. An agent writes it the way it writes code, and it diffs cleanly in version control. Infinite --describe "