a 4x4 pixels font This article describes a 4x4 pixel font stored in a C++ header file called `half_font.h`. The font is defined as a 95-character array of byte values, where each character is represented by four bytes that encode its pixel pattern. The author notes that the font is "horrible" and "unreadable" due to its extremely small size. half font.h This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode characters Show hidden characters // 4x4 pixel font, horrible, unreadable : const int CHAR WIDTH = 4; const int CHAR HEIGHT = 4; byte halffont 95 4 = { {0,0,0,0}, //space {0,0,0,0}, // {0,0,0,0}, // " {0,0,0,0}, // {0,0,0,0}, // $ {0,0,0,0}, // % {0,0,0,0}, // & {0,0,0,0}, // ' {0x1,0x2,0x2,0x1}, // {0x2,0x1,0x1,0x2}, // {0,0,0,0}, // {0,0,0,0}, // + {0,0,0x1,0x2}, // , {0,0,0x6,0}, // - {0,0,0,0x2}, // . {0x0,0x1,0x2,0x4}, // / {0x7,0x5,0x5,0x7}, // 0 {0x2,0x6,0x2,0x2}, // 1 {0x6,0x1,0x2,0x7}, // 2 {0x6,0x3,0x1,0x6}, // 3 {0x1,0x5,0x7,0x1}, // 4 {0x7,0x6,0x1,0x6}, // 5 {0x7,0x4,0x7,0x7}, // 6 {0x7,0x1,0x2,0x2}, // 7 {0x7,0x5,0x7,0x7}, // 8 {0x7,0x7,0x1,0x7}, // 9 {0,0x2,0,0x2}, // : {0,0,0,0}, // ; {0,0,0,0}, // < {0,0,0,0}, // = {0,0,0,0}, // {0,0,0,0}, // ? {0,0,0,0}, // @ {0x2,0x5,0x7,0x5}, // A {0x6,0x6,0x5,0x6}, // B {0x3,0x4,0x4,0x3}, // C {0x6,0x5,0x5,0x6}, // D {0x7,0x6,0x4,0x7}, // E {0x7,0x4,0x6,0x4}, // F {0x3,0x4,0x5,0x2}, // G {0x5,0x5,0x7,0x5}, // H {0x7,0x2,0x2,0x7}, // I {0x1,0x1,0x5,0x2}, // J {0x5,0x6,0x5,0x5}, // K {0x4,0x4,0x4,0x7}, // L {0x7,0x7,0x5,0x5}, // M {0x5,0x7,0x7,0x5}, // N {0x2,0x5,0x5,0x2}, // O {0x6,0x5,0x6,0x4}, // P {0x2,0x5,0x5,0x3}, // Q {0x6,0x5,0x6,0x5}, // R {0x3,0x6,0x1,0x6}, // S {0x7,0x2,0x2,0x2}, // T {0x5,0x5,0x5,0x3}, // U {0x5,0x5,0x5,0x2}, // V {0x5,0x5,0x7,0x7}, // W {0x5,0x2,0x2,0x5}, // X {0x5,0x2,0x2,0x2}, // Y {0x7,0x2,0x4,0x7}, // Z {0x3,0x2,0x2,0x3}, // {0,0x4,0x2,0x1}, // {0x6,0x2,0x2,0x6}, // {0,0,0,0}, // ^ {0,0,0,0}, // {0,0,0,0}, // {0x2,0x5,0x7,0x5}, // a {0x6,0x6,0x5,0x6}, // b {0x3,0x4,0x4,0x3}, // c {0x6,0x5,0x5,0x6}, // d {0x7,0x6,0x4,0x7}, // e {0x7,0x4,0x6,0x4}, // f {0x3,0x4,0x5,0x2}, // g {0x5,0x5,0x7,0x5}, // h {0x7,0x2,0x2,0x7}, // i {0x1,0x1,0x5,0x2}, // j {0x5,0x6,0x5,0x5}, // k {0x4,0x4,0x4,0x7}, // l {0x7,0x7,0x5,0x5}, // m {0x5,0x7,0x7,0x5}, // n {0x2,0x5,0x5,0x2}, // o {0x6,0x5,0x6,0x4}, // p {0x2,0x5,0x5,0x3}, // q {0x6,0x5,0x6,0x5}, // r {0x3,0x6,0x1,0x6}, // s {0x7,0x2,0x2,0x2}, // t {0x5,0x5,0x5,0x3}, // u {0x5,0x5,0x5,0x2}, // v {0x5,0x5,0x7,0x7}, // w {0x5,0x2,0x2,0x5}, // x {0x5,0x2,0x2,0x2}, // y {0x7,0x2,0x4,0x7}, // z {0x1,0x2,0x6,0x1}, // { {0x2,0x2,0x2,0x2}, // | {0x4,0x2,0x3,0x4}, // } {0,0,0,0}, // ~ };