{"type": "article", "title": "Floating origin to handle large worlds in Unity.", "publisher": "Web Pulse", "url": "https://wpnews.pro/news/floating-origin-to-handle-large-worlds-in-unity", "original_source": "https://gist.github.com/brihernandez/9ebbaf35070181fa1ee56f9e702cc7a5", "published": "2020-04-06T14:17:43+00:00", "accessed": "2026-07-08", "id": "floating-origin-to-handle-large-worlds-in-unity"}